Man-Machine Chess Combos
Tactics are
short-term actions whereas strategy is long-term vision. Surprisingly (to me at
least), it turns out that “chess is 99 percent tactics”. Many top chess players
admit that you can go a long distance by being very good at tactics alone,
i.e., by knowing a lot of patterns.
Computers, even
the non-AI variety, are “tactically flawless compared to humans”, writes David Epstein in Range. What happens when man and machine combine forces
on a chess board?
While the machine
handles tactics, the human can focus on strategy.
“It
changed the pecking order instantly.”
In 1998, when he
was still near his peak, Garry Kasparov drew a man-machine match 3-3 with the
same opponent whom he had crushed 4-0 in man-only competition… Kasparov, like
most top chess players, had been so dominant because he was vastly better at
tactics. The difference between him and others when it came to strategy wasn’t
much. Shocking.
Once you combine
man and machine, it turns out a new skillset matters more in chess. A few years
later, there was “freestyle chess” – teams could be made of multiple humans and
computers. A pair of amateur players destroyed Hydra, the best chess supercomputer
of the time. They even crushed teams of grandmasters using computers. What was
going on?
“(The
pair) were the best at “coaching” multiple computers on what to examine, and
then synthesizing that information for an overall strategy.”
The name for such human/computer combos? Centaurs.
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