Dogfight for Mobile
I read this adapted
extract from Fred Vogelstein’s book, Dogfight:
How Apple and Google Went to War and Started a Revolution, and boy, I
am already drooling to read the book.
In 2005, Google was already working on
its smartphone project. But two years later, when Steve Jobs launched the
iPhone, Google felt like the “iPhone was a kick in the stomach”. Here’s how one
of the architects of Android (Google’s smartphone OS), Chris DeSalvo, described
his reaction to the iPhone:
“As a Google engineer, I thought ‘We’re
going to have to start over.’…What we had suddenly looked just so . . .
nineties.”
Google’s plans for the smartphone market
were based on three points:
1) Eventually, technology and bandwidth
would allow people to surf on the move, via their phones.
2) Telecom carriers would have to come
around to the phone-as-more-than-something-to-make-calls-with view (feels like
such an ancient view today, doesn’t it?).
3) Microsoft (via Windows Phone) should not
be allowed to be the dominant OS on the mobile market. This fear, bordering on
hatred, of Microsoft was based on how Microsoft had forced Internet Explorer as
the default browser on the world (again a long, long time ago). Who could say
that they wouldn’t block Google from the phone, should they take control of
mobile?
So what was Google’s mobile approach
pre-iPhone? Well, they had a browser ready; their most popular apps like
Search, Maps and YouTube were already tailored for the phone; and they could
run multiple apps at the same time.
If they had all that, why did the iPhone
force Google to hit the Reset button?
“(The) phone was ugly. It looked like a
Black-Berry, with a traditional keyboard and a small screen that wasn’t
touch-enabled.”
In other words, Google looked at it like
engineers, focused on function rather than appearance and usability. And the
iPhone, well, was art-meets-function:
“By using a virtual keyboard and
replacing most real buttons with software-generated buttons on a big
touchscreen, every application could now have its own unique set of controls.
Play, Pause, and Stop buttons only appeared if you were listening to music or
watching video. When you went to type a web address into the browser, the
keyboard appeared, but it disappeared when you hit Enter. Without the physical
keyboard taking up half the phone, the iPhone had a screen twice the size of
virtually every other phone on the market.”
Of course, Google responded with
progressively better versions of Android, and got back into the game. And the
rest, as they say, is history war. An ongoing war actually, between
Apple and Google for mobile dominance.
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